For more information about enabling touch input for your game, see Getting started with touch.Ĭonsider the following when setting up your title for Xbox Remote Play. Your game can use native touch or the Touch Adaptation Kit (TAK) so that mobile users can have a familiar gaming experience.We recommend using XboxStreamingGetStreamAddedLatency to include the latency that occurs from streaming your title to the user. This isn't representative of the overall latency the user experiences. If your game makes matchmaking decisions based on the network connectivity to your game server, the latency from the console that's running the game to your game server can be very fast.When running on an Xbox Game Streaming server, the game can't open a companion app. Only games that are published to Xbox Game Streaming are available for streaming there.Xbox Game StreamingĬonsider the following when setting up your title for Xbox Game Streaming. The user connects directly to their home Xbox console, and then the game plays from there. When using Xbox Remote Play, your game runs on the user's Xbox console. The user is connected to the closest datacenter, and then the game plays from there. When using Xbox Game Streaming, your game runs on an Xbox server in an Azure datacenter. Use this topic to understand the differences between the game streaming environments known as Xbox Game Streaming and Xbox Remote Play.
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